Sound Design Reel
A sampling of the Sound Design work that I’ve done.
Music Reel
A sampling of the Music Composition/Performance work that I’ve done.
Nervbox Trailer
A trailer for a game where I served as the Principal Audio Designer.
Project: Trianglulum: Game Jam SCHMUP
A playthrough of a game made for the Buffalo Game Space Arcade Cabinet Jam 2024. I served as the Director, as well as Sound and Music design. This game lives solely at the Buffalo Game Space in the arcade cabinet there.
Project Triangulum Music
An isolated version of the music from Project: Triangulum.
My 9 Day Camping Trip Audio Breakdown
A long breakdown of the Audio and Music system in My 9 Day Camping Trip. Don’t watch the whole thing (unless you want to) but the analysis is at the beginning and then the video cycles through an entire day cycle.
VR Physics Based Spatial Audio and Occlusion
There are no reverb zones in this video. Every reverb is generated by the level geometry.
Sound Design and Audio Implementation
A reel using FMOD and the Unity 3D Game Kit project “The Explorer”
Audio Drama
Engineered and performed Foley work for this audio drama.